Sorcery

Skill Type: Major | Profession: Cultist


Sorcery revolves around death and dark magic. It incorporates three main teachings: Invocation, Intonation, and Familiars. Invocation calls upon the aide of spirits, intonation is the rites of casting spells and familiars are loyal, summoned creatures which serve to do the Sorcerer's bidding.

Abilities in Sorcery

Longswords
Wield a balanced and versatile blade.
Intonation
Intone spells.
Casting
Cast prepared spells.
Withering
Wither fruits and flowers.
Necromantic Fire
Casting necromantic fire.
Death Fog
Conjure a deathly fog.
Death Touch
Mark your target with the touch of death.
Grave Digger
Pull your target to you through the ground.
Immortality
Become one of the undead.
Brand
Brand your sword with returning.
Weapon Recalling
Instantly recall a branded weapon to you.
Invocation
Invoke the dark spirits.
Banishing
Banish spirits.
Invoke Saurva
Invoke the spirit of Saurva, the original familiar.
Death Portal
Project a portal to an enemy.
Invoke Spegill
Invoke Spegill, the black mirror spirit.
Invoke Brynja
Invoke Brynja, the protection spirit.
Deathly Prison
Turn your undead fog into a prison.
Deathly Ballad
Command the spirits to sing a deathly ballad.
Drain
Drain magical defenses from around you.
Invoke Koronu
Invoke Koronu, the Black Crown.
Invoke Spor
Invoke Spor, the tracking spirit.