Help: Loyalty



Animals, NPCs, and summoned creatures can develop loyalty with certain
players. Summoned creatures are typically loyal to their summoner by
default, while NPCs display loyalty to those with overlapping memberships,
be it citizenship, guild, or profession. Animals develop loyalty to those
who spend the time to tame and train them.

You will find it possible and easy to coax any creatures with loyalty to
you to listen to your commands. This includes the ability to LEAD
them around, RIDE loyal creatures, and otherwise order them around.
Additionally, loyal creatures will often come to your aide in combat,
either attacking your opponent or defending you against them.

To see a list of creatures loyal to you, type LOYALS.

It is also possible to order certain certain beings (mostly animals) loyal
to you to become loyal to someone else. This may be done to transfer
ownership, in a way. Should you wish to do this, use the syntax LOYALTY
<creature> <new owner>
.

Syntax:
LOYALS
LOYALTY <creature> <new owner>